A vast improvement on Commando 1!
I was looking forward to a Commando 2 the moment I saw the first game/movie. To tell you the truth, this has exceeded my expectations by far!
Graphics: Not the nicest I've ever seen, but since it's from a top-down perspective, you're forgiven :P I liked the addition of a menu at the top for the spells, too. One thing I didn't like, though, was the character animations. They just sort of... turned to attack, if you know what I mean. If you make a third one, you may want to put some animation into the attacks.
Style: It's a top down strategy game. I love it, but it would've been better if you could see the buildings, and actually click on them to train units. You may also want to add some terrain. Other than that, very nice.
Sound: Music and battlefield noises. What more can I say?
Violence: Well, it is a battlefield game. Quite a fair bit of violence in this, but nothing too graphic. Good.
Interactivity: This is where the game shines. I love the idea of a Flash RTS sort of thing, and I can only imagine what it would've been like programming this. If you make another one, you should make a bigger map with controllable workers, etc. Maybe you could find a way to move the window around with the arrow keys. Who knows? The possibilities for expansion are endless. An excellent job on the interactivity!
Humor: None that I saw. Anyone watching me play it would have had a good laugh, though (HAW, HAW, HAW... *slap*). *ahem*
Overall, with a few improvements, this could easily become one of the greatest games on NG. Just consider upgrading the graphics a bit, and putting perhaps more interactivity into it. Other than that, for now, great job. Looking forward to (hopefully) Commando 3!
8.5/10 (VERY GOOD!)